I was a Product Design Intern at Peloton during the spring of 2019. I worked on several projects over the course of eight weeks, varying from systems design to unify designs across Peloton’s many platforms to crafting the responsiveness of a feature.
A key part of working at Peloton is that design is thought of across a wide range of platforms. Peloton has two hardware devices—the stationary bike and the treadmill—which house a large interactive screen. All my designs were pushed to consider how the digital interfaces could work fluidly with an intense physical experience. Peloton also has a mobile, web, and TV app, and features must be translated into these contexts as well.